CE Tech Tree
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CE Tech Tree
Greetings everybody,
after playing a few games of CE and being pretty confused about the tech tree I decided to write some things down and map what prerequirements existed.
Because there is no proper Tutorial in the mod yet I feel that there should be a way to help new (and old ) players with their games so that's what I did.
Following is a Tech tree (currently only for Vaygr) of all the technologies in the game, what rank you will need to unlock them, research requirements, etc. It's a PDF that you can just download and print out (note though that it's 2 pages wide so it would probably be pretty small).
If you find any mistakes in spelling or the tree itself just post it below and I'll get on fixing it ASAP. Note that I'm also working on the Hiigaran tech tree soon.
Before you go here is a little explanation:
Background colour - Represents the required rank
Red Boxes - Ships/ Units
Blue Boxes - Research
Green Boxes - Modules
Yellow Boxes - Abilities
Lines that would be unclear to read have been labeled.
Sequential upgrades (1/3 --> 2/3 --> 3/3) are marked as such with smaller square boxes to represent the upgrades.
Also note that I didn't include all upgrades yet. Some are only "hinted" at by "All dmg upgrades" etc.
Vaygr
Vaygr Tech Tree Final
Changelog:
Vaygr Tech Tree v3 (prefinal)
Vaygr Tech Tree v2 (Commander)
Vaygr Tech Tree v1 (Ensign)
Hiigaran
Coming soon to a thread to you!
If you have any questions just post them below.
Cheers,
SpaceKookie
after playing a few games of CE and being pretty confused about the tech tree I decided to write some things down and map what prerequirements existed.
Because there is no proper Tutorial in the mod yet I feel that there should be a way to help new (and old ) players with their games so that's what I did.
Following is a Tech tree (currently only for Vaygr) of all the technologies in the game, what rank you will need to unlock them, research requirements, etc. It's a PDF that you can just download and print out (note though that it's 2 pages wide so it would probably be pretty small).
If you find any mistakes in spelling or the tree itself just post it below and I'll get on fixing it ASAP. Note that I'm also working on the Hiigaran tech tree soon.
Before you go here is a little explanation:
Background colour - Represents the required rank
Red Boxes - Ships/ Units
Blue Boxes - Research
Green Boxes - Modules
Yellow Boxes - Abilities
Lines that would be unclear to read have been labeled.
Sequential upgrades (1/3 --> 2/3 --> 3/3) are marked as such with smaller square boxes to represent the upgrades.
Also note that I didn't include all upgrades yet. Some are only "hinted" at by "All dmg upgrades" etc.
Vaygr
Vaygr Tech Tree Final
Changelog:
Vaygr Tech Tree v3 (prefinal)
Vaygr Tech Tree v2 (Commander)
Vaygr Tech Tree v1 (Ensign)
Hiigaran
Coming soon to a thread to you!
If you have any questions just post them below.
Cheers,
SpaceKookie
Last edited by SpaceKookie on Mon Sep 16, 2013 7:14 am; edited 9 times in total
Re: CE Tech Tree
Good thing I don't have anything better to do :p
Updated link in original to second version. This puppy is getting complex....
You might almost say. Complex...........enhanced.... :')
Updated link in original to second version. This puppy is getting complex....
You might almost say. Complex...........enhanced.... :')
Re: CE Tech Tree
Artillery and Warfare frigate are missing from Lieutenant.
Also add Command fortress to admiral rank. Other than that, I think it's finished.
Really good job right there, I think this will help people a lot.
Also add Command fortress to admiral rank. Other than that, I think it's finished.
Really good job right there, I think this will help people a lot.
Re: CE Tech Tree
Args...yea I always do that^^ Add the research and then forget to add the ship
It's all fixed now.
Also, if we could maybe host these somewhere else at some point that'd be cool. I'm alright putting them on my webserver for a while but can't garuntee that I won't accidentally delete them when throwing out old data :p
Anyways, new version is up
It's all fixed now.
Also, if we could maybe host these somewhere else at some point that'd be cool. I'm alright putting them on my webserver for a while but can't garuntee that I won't accidentally delete them when throwing out old data :p
Anyways, new version is up
Re: CE Tech Tree
Nice work
EDIT: Waiting for Hiigaran....
EDIT: Waiting for Hiigaran....
Wot, no cup of coffee, to keep the brain awake! Hmm, reminds me of my desk, except I have3 comps and a cup of tea — damned if I can find anything on the desk though :-OSpaceKookie wrote:Good thing I don't have anything better to do
ALC- Posts : 685
Reputation : 15
Join date : 2013-05-08
Re: CE Tech Tree
Ah well that's just 1/3 of my desk. I have another computer to the left of that (keyboard hinted at) and some more space left of that. The tea pot was over there :p Not much of a coffee girl^^ALC wrote:Wot, no cup of coffee, to keep the brain awake! Hmm, reminds me of my desk, except I have3 comps and a cup of tea — damned if I can find anything on the desk though :-O
Re: CE Tech Tree
Yep, spotted the edge of an Apple keyboard — nice oneSpaceKookie wrote:(keyboard hinted at)
ALC- Posts : 685
Reputation : 15
Join date : 2013-05-08
Re: CE Tech Tree
Well to be honest I would very much like to shift the attention onto the fold ruler above the keyboard. Clearly the most important thing on that desk :')
And now back to topic. We could have a "Post your desk" thread in the Off Topic forum. Also hurray, my 80th post \o/
And now back to topic. We could have a "Post your desk" thread in the Off Topic forum. Also hurray, my 80th post \o/
Re: CE Tech Tree
Good IdeaSpaceKookie wrote:We could have a "Post your desk"
on a side note the tech tree needs an overhaul
Could you drop me a link to the trees (the links wern't working) and we need to look where the bottlenecks are
IGBC- Posts : 252
Reputation : 2
Join date : 2013-05-09
Location : Burried in the Code somwhere
Re: CE Tech Tree
What do you mean by overhaul? Is there something missing? Or unclear? Or do you mean in the game that we should restructure the tech trees?
The links are working fine for me but I'll be on in a sec, I'll drop you the file on Skype.
The links are working fine for me but I'll be on in a sec, I'll drop you the file on Skype.
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