New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
+6
Niarro
Walkop
ALC
IGBC
Odie_76
Nakamura
10 posters
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
I have attempted advertising for getting some help multiple times, with no success though.
Would be great if you guys could attempt to get some help too.
Would be great if you guys could attempt to get some help too.
Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
This has ground to a halt somewhat.
It seems that we need a texturer.
It seems that we need a texturer.
ALC- Posts : 685
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
I took a look at it, but texturing is the most painful thing in existence after coding, is no surprise no one wants to do it, as I told naka I don't promise anything, but if this keeps stalled for much longer ill do it out of annoyance, or hire a friend to do it.
assasing123- Posts : 171
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
I know the pain — I tried to learn it once, too much time needed.
Perhaps we ought to use an existing model, if the texturing is what is holding up the inclusion of the ship class.
Perhaps we ought to use an existing model, if the texturing is what is holding up the inclusion of the ship class.
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
We got all the time of the world right now, Rebirth will take a while to script up.
Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
True.
I am eager to see a fleet carrier in the game though!
I am eager to see a fleet carrier in the game though!
ALC- Posts : 685
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
I should upload what I have, if someone else wants to give it a try. I thought I had a neighbor who is taking computer modeling classes at university that was going to help me, but I haven't seen anything from him. Do I try to upload to BitBucket, or can I throw it up on the dropbox?
Odie_76- Posts : 52
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
That is on the dropbox.
Odie_76- Posts : 52
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
Well, maybe will I be able to texture it in a couple of months...
PurpleKalamar- Posts : 299
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
More like 8000 for a Fleet Carrier, 3500 would buy you a Battlecarrier/Assault carrier, imo.IGBC wrote:(3500 imo)
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New model for the Fleet Carrier
New Fleet Carrier hull. Currently equipped with 2 ion cannon turrets and 4 2x pulsar turrets. 2 launching bays, two docking bays.
PurpleKalamar- Posts : 299
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
Fleet carrier, good idea... battlecarrier... bad idea, if a carrier can both fight by itself and deploy fighters, they become good at everything, carriers MUST forcibly require escort, except against light threats.
I like this one :3
I like this one :3
assasing123- Posts : 171
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
assasing123 wrote:Fleet carrier, good idea... battlecarrier... bad idea, if a carrier can both fight by itself and deploy fighters, they become good at everything, carriers MUST forcibly require escort, except against light threats.
I like this one :3
Well, I kinda agree, but the current armament would only help against a lonely destroyer (I mean a DD is worth 4000 RU on average, it makes sens that a fleet carrier ought to be capable to take down one of them. Put 2 or 3 DD, destroy the FC engines, and fight from above or beneath, and you'll only have to deal with 1 Ion Cannon. The pulsar turrets aren't of any use against DDs.
Btw, here's a model update.
Last edited by PurpleKalamar on Wed Jul 16, 2014 5:28 am; edited 1 time in total
PurpleKalamar- Posts : 299
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
Love the model.
Needs some rapid sweeper turrets (buildable) and four module slots.
This is doctrine at the expense of common sense, imo. (Everyone knows my views on what a Fleet Carrier should be, so I won't run through it again).assasing123 wrote:carriers MUST forcibly require escort, except against light threats.
Needs some rapid sweeper turrets (buildable) and four module slots.
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
BTW, I am really eager to see this model with textures
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
This ship would probably be the most unique addition of the mod.
Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
Btw, how did you get the two docking bays to work? Do they work independently?PurpleKalamar wrote:2 launching bays, two docking bays.
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
See normal carrier. There's separate bays for fighters and corvettes. It only comes into play for launching and docking, though.ALC wrote:Btw, how did you get the two docking bays to work? Do they work independently?PurpleKalamar wrote:2 launching bays, two docking bays.
Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
Ah, my misunderstanding. Sometime in the past there was discussion around the notion of getting two fighter bays operating independently on a single ship, I was wondering if the issues involved in that had been solved.Nakamura wrote:See normal carrier.
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
I don't think it's possible to have multiple bays for the same ship type.
Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
That's my understanding.
Just wondering if the issue had been solved.
Just wondering if the issue had been solved.
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
If my information is correct it has to do with how the docking is set up. Can't be fixed, there will only be one entry and one exit bay for each class of ship.
Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
That's what I thought—been so long that the memory gets foggy though.
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Re: New Fleet Carrier for Hiigarans •• PurpleKalamar, Odie
Any update on the progress of the ship model?
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